Randomly, the head pitch shot up without any notice. Now, the head will randomly reset its 0 origin point to the max of -40.
When on the command center the position is set to the furthest possible point to look down. (The circle is positioned under the Misty head.) At this pattern, the head will return the pitch value of 0 degrees.
(just to note: misty.MoveHead(0,0,0,…) results in the head looking up and misty.MoveHeadDegrees() hasn’t been tested as of yet but based on the command center I am not positive that will help either).